Week 8: Putting it all together
This entry will be a joint entry for both units, since there is not much to expound on in any. The Fire Spirit is still on hold as we all go into our separate groups for the unit that is due next week: The Machine Stops.
As for The Love Machine Never Stops, we sat with sound students two whole days this past week to integrate their work with our project. We have mainly been using the Resonance plug-in to implement reverb audio rooms that respond to whatever sounds we want, i.e. worm movement and dialogue. Our sound artists have also been working with levels.
We also got some updated theme music tracks for different parts of the experience. Vier and I have been finishing up all the dialogue and animation triggers, as well as putting all of the buttons in place for the simulation scene and pleasure simulator scene. It has been a lot of adjust, test, and repeat. There is still much to do before our deadline Thursday, but we are confident we will be able to deliver an experience you can run-through fully.
It is worth mentioning that our team fully intends to keep on developing and polishing this experience after we deliver its first iteration. We will do user tests and begin thinking about distribution.
We were able to make our first build this past week, and it was successful.