Unit 1, Week 9 Dotted Beach: Near Finishing Touches

Two things were completed this week:
(1) I managed to fix the teleportation script with our lecturer Zhan Gurskis. There was a problem where, not only would the distance increments grow smaller and smaller, but the player prefab would become shorter and shorter. This is working a bit better now because we added some offsets, but I still need to polish the functionality.
(2) Connected the breath belt to the Arduino board with the help of the wonderful Elle Castle. This coming week we will be adding a plug-in to Unity that will connect these values to the program. At the moment, we are getting some values between 240 and 1023. We will map these to other numbers that will control the offset of the waves. The belt is working as an added resistor. The more stretched it is, the higher the resistance, thus the lower the value.

(3) I added some music I think is really calming, giving it a Wahwah effect on Audacity for an illusion of three-dimensionality. Here is the music I chose.

There’s other good news. My main tutor, Ana Tudor, tested the experience out and mentioned she thought it was peaceful. This means the program is successful, although there is still much that can be done. She suggested I make the world smaller and start the experience in an in-between state, where the user can see the water slightly below eye-level.

The more I work on this project, the more I see the potential for developing the full meditation experience for SteamVR.